Use case: infographic-diagram. Create an original illustrated chapter infographic for PRAGMA by Sebastian Marshall. Portrait composition, roughly 3:4. This is an editorial adaptation, not an original book graphic. Visual mechanism: Two friendly tabletop players compare a towering hand of cards with a small but timely winning play. A magnifying lens shifts attention from the tall card stack to the few connected moves that determine the result. Three compact labels distinguish visible quantity, useful opportunity, and outcome; do not depict an exact copyrighted card or pretend to teach full game rules. Exact main title: "Ask what the number actually changes" Use exactly these three readable short captions, naturally placed near their relevant visual moments: "Name the real objective"; "Find the decisive threshold"; "Judge resources in context". Bottom footer, readable: "PRAGMA · Editorial interpretation" Style: crafted editorial book illustration with confident fine ink contours and warm gouache textures; rich plum and muted violet, cream paper, terracotta accents. Generous breathing room, coherent scene with clear visual causality. Expressive ordinary people when called for. Elegant legible serif title, restrained sans-serif captions. No generic dashboard, no grid of identical cards, no tiny paragraphs, no teal or green, no logos, no incidental gibberish text. Spell all requested wording precisely. Show connections with clear spatial progression and a few unobtrusive arrows only when useful. Accuracy constraint: Editorial game illustration based on the chapter’s card-advantage argument.